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Showing posts with label 25mm. Show all posts
Showing posts with label 25mm. Show all posts

Tuesday, 16 December 2014

War and Conquest battle report EIR v's Seleucid

 As part of a conscious effort to get more gaming in over the winter we’ll be having a game of some sort every Sunday.

To get up to speed for a forthcoming Armies and Enemies of Ancient Rome period gaming weekend using War and Conquest Ancient and Medieval rules we dusted off a couple of armies.

I chose Early Imperial Roman and Simon went with Seleucid. Points were set at 2500 each.
We set up the terrain with 2 hills and 2 small woods as a mirror image and then rolled 2 D6 and a scatter die to randomise their positions on the table.

To aid with learning the stats for the units i knocked up some of these stat lines to be put in the back of the movement trays.


In the rules there are several set up options, Spring, Summer, Autumn and Winter. We rolled a D4 and got ‘Spring’ which meant deploying 12” in along the length of the table.

There are also objective cards if you want to add bit of something extra to the game.
I drew ‘Raid’ which meant I had to capture the enemies baggage and leave from my table edge with it. Whilst Simon drew  'Breakthrough' having to get troops off my table edge.
 Simon drew a deployment map and I then deployed my army, hoping to achieve our objectives.

A quick breakdown of the armies.

Army lists used are on the War and Conquest blog.

Early Imperial Roman army – Figures by 1st Corps

Legate-Army General
1 x 24 Veteran Legionaries
2 x 24 Regular Legionaries
2 x 10 Auxilia Cavalry
2 x 18 Auxilia Infantry
1 x 18 Auxilia Light Infantry
2 x 14 Auxilia Light Infantry Archers

Initial deployment.

Roman  right flank.


Roman centre


Roman left flank

Seleucid army -Figures by 1st Corps

General
Army Standard
Hippiarch
1 x 12 Companions
1 x 10 Light Cavalry
1 x 24 Veteran Phalanx
3 x 24 Regular Phalanx
10 Cretan Archers
10 Slingers
10 Javelins

Initial deployment.
  

Seleucid centre and left flank.

Seleucid right flank
View from the Seleucid side.

View from the Roman side.
On the Seleucid left the cavalry charge down Roman archers.
Who then persue into the Roman cavalry and route them.
In the centre both armies advance, the Roman cav on the right flank head towards the left to bolster the collapsing left flank. 

Whilst the Auxilaries beat off Seleucid skirmishers.
The battle lines close and Auxilia engage more Seleucid skirmishers.
Skirmishing Auxilia chase off Seleucid skirmishers only to end up stood infront of the phalanx...Gulp!

The phalnx surges forward destroying the skirmishing Auxila and persue in a formed unit of light infantry . Ouch!
Having rallied on the table edge the Auxilia cav beat of the Seleucid light cav and persue into the Companions.
Seleucid phalanx engage along the line.
Auxiliary cav head to the left flank.
The right hand Legion break from mellee and the auxilia get get roughed up.
Phalanx winning along the line, not looking good for the Romans.
Auxiliaries  turn to flank the top most phalanx while the legioaries run for it. The bottom phalanx has destroyed the auxilia.
Companions start  get the advantage.
'The Empire Strikes Back' All along the line the Romans start to push back the phalanx.
End of the game, the two centre phalanx broke and were chopped down, the fleeing Legion rallied and the Auxiliary cav engage the Companion cavalry.

Technically you could call it a draw as neither side achieved its objective but the Seleucid army was pretty well destroyed.

An enjoyable game,which swung back and forth untill the Seleucids finally broke.


Saturday, 2 November 2013

Eastern European Church master.

We've just received this rather impressive model of an Eastern European church, ideal for Russia and the Eastern front.
It comes in 7 pieces and includes internal detail.








Thursday, 31 October 2013

Medieval camp followers

We're working on these as a joint venture between 1st Corps/Kingmaker Miniatures and Curteys Miniatures, loads of stuff planned.








Sunday, 3 March 2013

Scythians and Sarmatians



Scythians & Early Sarmatian People.


New releases for 1st Corps.

Scythians 700-300BC and Early Sarmatian Peoples, which include the Aorsi, Siraces, Iazyges & Roxolani 400-200BC.

 
 
The Scythians inhabited the northern areas of the Black Sea, & the Sarmatians were on the step east of the Don River. Both were of nomadic origin, & were predominantly horse archers, with more heavily armored Nobles. The Scythians could also field large numbers of levied foot archers, & spearmen.

The Scythians fought many opponents including, the Medes, Lydians, Early Indians, New Assyrians, Thracians, Achmaenid Persians, Macedonians, Bactrian Greeks, Parthians, & Sarmatians.


The Sarmatians also had many opponents including, the Scythians, Thracians, Parthians, Bospran & Pontic.

Coming soon figures in Greek helmets. Also available on un barded horses,

Wednesday, 12 December 2012

28mm WW2 Russian and German new stuff

Here's a few of the new bits we had done to go with the 
demo /participation game.

Russian High Command, the guys giving out the orders.
German High Command, High ranking officers and communications team.

Rusian ammo carriers, or is it the vodka supply?
German ammo carriers, or perhaps liberated art treasures?
Russian Signal men, hoping the lend lease radios arrive soon,'Ivan my arms are aching'

We have tank riders and bits and pieces in the pipeline.

Tuesday, 4 December 2012

28mm Eastern European Buildings - Workbench

Having struggled to find buildings suitable for our Operation Kutosov participation game we decided to have our own produced.
The images below show the first masters by Pete Wilkes, designer for Total Battle Miniatures.
The range will eventually include a large and small house with seperate rooves.A church, barn, toilet, store house and well.

28mm Eastern European House with optinal porch. 
Eastern European House showing interchangable rooves.
28mm Eastern European well.
28mm Easter European Outside Toilet and Store Room

Saturday, 18 August 2012

Making terrain for 1st Corps 28mm WW2 Operation Kutosov

  We've always tried to put on a good looking demo game, so when we decided to do the Operation Kutosov participation game  we thought we'd try something new.
  Phil from the C20th wargames society volunteered to run the game and came up with the rules and scenario.
  We'd seen some impressive looking gaming tables using 'teddy bear' fur so thought we'd give it a try.
The fur would prove to be perfect for the long grass and wheat fields needed for the game.
The colour we chose you use as our base  is called wolf hair, great for the wheat fields.
Roads cut into the fur with a pair of sharp scissors.
  We tried using clippers to trim the fur but found scissors worked far better,if a little hard on the fingers.

Next step was to brush out the loose fur, this helps it stop matting together when the fur is painted.

Brushing out the loose fur.




Testing the acrylic sealer.
As we'd never tried this before we thought it would be a good idea to do a small test piece.

1st Corps 1/48 T34

The sealer we used was from our local hardware shop, it must be an acrylic sealer that will  accept paint. We havn't tried watering it yet, something for the next terrain project.



Roads added.

We used a paint scraper to smooth the sealer onto the roads.


 
Roads and tracks added.



While the sealer was still wet.the surface of the roads were scored with the end of a brush to look like wheel ruts and cork bits added along the edges of the roads as rocks.

Corgi 1/50 Panthers on the move
Ready to start painting.


Using our fingers, wearing rubber gloves we added the paint along the edges of the roads. It takes a bit of working in to get the paint in deep. The paint we used was a forest green fence paint.Its best  as the paint dries to keep brushing the fur so it  doesn't matt together and look clumpy.


The fur along the edges of the roads was trimmed down  prior to painting so the fur didn't overlap the roads.

Once the edges were done we filled in where we wanted green fields leaving areas for the whet fields.


More on finishing the terrain in the next entry.